![]() ![]() ![]() 5: Black Crusade Core Rulebook, by Fantasy Flight Games, page 11.4: Labyrinth (Short Story) by Richard Ford.3: Codex: Chaos Daemons (4th Edition),.2: Codex: Chaos Space Marines (3rd Edition, 1st Codex), pg.1: Codex: Chaos Space Marines (4th Edition),.Their names are puns on the last names of Bryan Ansell, Michael Moorcock, and Frank Frazetta. Chaos Space Marines were rumored to praise them by putting spikes on their power armour. Ans'l, Mo'rcck and Phraz-Etar are minor Chaos deities.It is speculated that Raptor Cults worship a minor Chaos deity.The Renegade Chapter Sons of Malice are among his followers. Malice is an entity worshipped as the Renegade God of Chaos and Hierarch of Anarchy and Terror.The creature is described as five-fingered, many-armed, and adhering to the concepts of the Greater Good. However the Tau of the Fourth Sphere believe that the Auxiliaries within their fleet were responsible for the being's creation, and that it is in fact a perversion created from their perception of the Greater Good. The Tau Fourth Sphere of Expansion is believed to have been saved in the Warp by a possible Chaos God created in their image.Of these the following are known or speculated to exist within the setting: Notableīeyond the main four, the warp has created many nameless chaos gods, only to die with the passing of aeons. This eternal struggle for dominance is known as the Great Game. With the ebb and flow of energy within the warp, the powers of the Chaos Gods expands and contracts. Such absolute power cannot be shared - especially amongst gods. Despite their myriad differences, the Great Gods of Chaos have the same goal: total domination. The Chaos Gods are almost constantly at war with one another within the Warp, vying for power amid the immaterial planes. Victory in mortal battles lends more power to the relevant god, although often victory is not necessary, just the shedding blood and sacrifice is required. The gods are rivals of each other - the constant war between them mirrors the struggle between their followers in the material universe, and vice versa. They form the armies of the Chaos Gods, and frequently battle the armies of other gods and unbelievers on the material plane. DaemonsĪ Daemon is a creature formed from a fragment of a Chaos God's consciousness. When a follower of a Chaos God dies, their soul is absorbed into the greater mass of that god, adding its energy to the already formidable power of that god. Chaos Champions are rewarded with 'gifts' unique to each god and the potential blessing of ascension to a Daemon Prince. The Chaos Gods' most devoted followers are known as Champions, spiritually bound to their patrons. The first three gods, Khorne, Tzeentch and Nurgle became sentient by the end of M2 but Slaanesh didn't fully awaken until the Fall of the Eldar in M29. They reached into the dreams of mortals and demanded praise and servitude in order to increase their own power, as the of more one emotion is exhibited (in both thought and action) the stronger that god becomes. ![]() Eventually, the gods grew to such a point where they could act independently of the general flow of emotions and thus became the Gods of Chaos. As the mortal races grew and prospered, so did the strength of their emotions. At this time, the emotions of mortals flowed and ebbed as water does in a stream.
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